| 101. | 300 MORE Incredible Things to Do on the Internet -- Vol. II by Ken Leebow. Paperback | ||
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| 102. | 303 Software Programs to Use in Your Library : Descriptions, Evaluations, and Practical Advice (101 Micro Series) by Patrick R. Dewey. Paperback (December 1997) | ||
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| 103. | 37th Annual Meeting of the Association for Computational Linguistics : Proceedings of the Conference 20-26 June 1999 University of Maryland College pa Paperback (July 1999) | ||
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| 104. | 3D Action Gamer's Bible: Strategies, Secrets & Cheats for the Most Popular 3D Action Games by Michael van Mantgem, et al. Paperback (October 1996) | ||
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| 105. | 3D and Web Masters : The Latest Artwork & Techniques from the World's Top Digital Artists by Inc. Agosto(Editor). Paperback (January 1999) | ||
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| 106. | 3D Computer Graphics (3d Computer Graphics, Ed 3) by Allan Watt, Alan Watt. Hardcover (February 2000) | ||
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| 107. | 3D Computer Graphics : A User's Guide for Artists and Designers by Andrew S. Glassner. Paperback (May 1994) | ||
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| 108. | 3D Creature Workshop by Bill Fleming. Paperback (May 1998) | ||
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| 109. | 3D Design & Drawing in R14: Referentia for AutoCAD Release 14 Series by David Pitzer. CD-ROM | ||
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| 110. | 3D Drafting Using AutoCAD by Bob McFarlane, Robert McFarlane. Paperback | ||
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| 111. | 3D Game Programming with C++ by John De Goes, et al. Paperback | ||
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| 112. | 3D Geoscience Modeling : Computer Techniques for Geological Characterization by Simon W. Houlding. Hardcover (December 1994) | ||
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| 113. | 3D Graphics : A Visual Approach by R. J. Wolfe. Paperback (November 1999) | ||
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| 114. | 3D Graphics and Animation : From Starting Up to Standing Out by Mark Giambruno. Paperback (February 1997) | ||
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| 115. | 3D Graphics File Formats : A Programmer's Reference by Keith Rule, Keith Ruler. Paperback (October 1996) | ||
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| 116. | 3D Graphics Programming in Windows/Book and Disk by Phillip H. Taylor, Philip Taylor. Paperback (August 1994) | ||
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| 117. | 3D Graphics Programming With Quickdraw 3D/Book and Cd-Rom : Using Quickdraw 3D/Macintosh Cd-Rom/Book and Disc by Apple Computer Inc, Inc Staff Apple Computer. Paperback (August 1995) | ||
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| 118. | 3D Hunting : Trophy Whitetail Official Strategy Guide by Scott M. Watanabe, Scott Watabe. Paperback (September 1998) | ||
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| 119. | 3D Imaging in Medicine by Jayaram K. Udupa(Editor), Gabor T. Herman. Hardcover | ||
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| 120. | 3D Modeling & Surfacing by Bill Fleming. Paperback (May 1999) | ||
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| 121. | 3D Modeling for AutoCAD Release 13 (R13) (CADD DESKTOP TUTOR) by Richard Allen. CD-ROM (December 1995) | ||
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| 122. | 3D Modeling in AutoCAD: Creating and Using 3D Models in AutoCAD 2000 by John E. Wilson, Arnie Williams (Preface). Paperback (November 1999) | ||
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| 123. | 3D Modeling with the ACIS Kernel and Toolkit by Jonathan Corney. Paperback | ||
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| 124. | 3D Photorealism Toolkit by Bill Fleming. Paperback | ||
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| 125. | 3D Studio for Beginners: With CDROM by Steven Elliott, Phillip Miller. Paperback (July 1995) | ||
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| 126. | 3D Studio Ipas Plug-In Reference/Book and Cd-Rom by Tim Forcade. Paperback (July 1995) | ||
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| 127. | 3D Studio Max 2 Fundamentals by Michael Todd Peterson, Larry Minton. Paperback | ||
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| 128. | 3D Studio Max 3 Fundamentals (Inside...) by Michael Todd Peterson, Steve Burke (Illustrator). Paperback (July 1999) | ||
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| 129. | 3D Studio Max 3 Media Animation by John P. Chismar. Paperback (May 1999) | ||
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| 130. | 3D Studio MAX 3 Professional Animation by Angie Jones, et al. Paperback (February 2000) | ||
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| 131. | 3D Studio MAX 3: Visual QuickStart Guide by Michele Matossian. Paperback (August 1999) | ||
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| 132. | 3D Studio MAX : Training CD (Complete Support Series) by Andrew Clayton. CD-ROM | ||
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| 133. | 3D Studio Max : Tutorials from the Masters by Michele Bousquet, et al. Paperback (December 1996) | ||
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| 134. | 3D Studio Max Applied by Andrew Clayton, Nancy Fulton. Paperback (March 1997) | ||
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| 135. | 3D Studio Max Applied Release 2.0 by Andrew Clayton, Nancy Fulton. Paperback (August 1998) | ||
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| 136. | 3D Studio Max in Motion by Stephen J. Ethier, Christine A. Ethier. Paperback | ||
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| 137. | 3D Studio MAX in Motion Basics Using Release 2.5 by Stephen J. Ethier, Christine A. Ethier. Paperback | ||
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| 138. | The 3D Studio Max R2 Quick Reference by Michele Bousquet. Paperback (February 1998) | ||
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| 139. | 3D Studio Max R2.5 f/x by Jon A. Bell, et al. Paperback (June 1998) | ||
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| 140. | 3D Studio Max R3 Bible by Kelly L. Murdock. Paperback (January 2000) | ||
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| 141. | 3D Studio MAX R3 f/x and design by Jon A. Bell, et al. Paperback | ||
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| 142. | 3D Studio Max R3 in Depth by Rob Polevoi. Paperback (October 1999) | ||
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| 143. | 3Do Games Secrets : Book Two by Zach Meston, et al. Paperback (March 1996) | ||
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| 144. | 50 Fun Ways to Internet by Allan Hoffman. Paperback (February 1998) | ||
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| 145. | 50 Urgent Things You Need to Do Before the Millennium : Protect Yourself, Your Family, and Your Finances from the Upcoming Computer Crisis! by William D. McGuire. Paperback (August 1999) | ||
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| 146. | 51 Proyectos con Photoshop explicados en Espanol /Spanish (Ejemplos practicos listos para usar) by Gustavo Katcheroff, MP Ediciones. Paperback | ||
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| 147. | 60 Minute Software : Strategies for Accelerating the Information Systems Delivery Process (Ernst & Young Information Management Series) by John Parkinson, et al. Paperback (December 1995) | ||
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| 148. | 60 Minutes Towards Computer Literacy by Julian P. Padowicz, Donna K. Carter. Audio Cassette (August 1994) | ||
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| 149. | The 6800 Microprocessor by Jack Quinn. Paperback (March 1990) | ||
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| 150. | 68000 Assembly Language Programming and Interfacing : A Unique Approach for the Beginner by Ambrose Barry. Paperback (January 1992) | ||
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